Discussion in 'Data' started by Istrebitel, Sep 27, 2017.
How does micronoid rain attack work? What's the chance of target org to fall under alien influence?
Here my pictures
of directly infiltrate aliens into the building through a transport beam - Transporter
and "blue rain" directl subvert the organization through the 'MicronoidRain' - Battleship
also my observation at start when Transporters show up
they, seems, use only transport beam and i think all alien crafts
Here also links at ufoapedia
Basically that "depending on luck" if what we need to find.
MicronoidRain' Subversion can turn immediately the organization to the alien's side, depending on luck.
so repeat many times and get that %?
OK, I've done exactly this.
The "luck" chance in percentage changes according to difficulty, in all cases however it is quite high. I allowed the rain attack 20 times under each difficulty to get my percentages and rounded UP to the nearest 5%.
So this basically means 1 in 10 attacks under Novice will result in a total swing to the aliens
But that rises to a 6-in-10 chance when playing on Superhuman!
Thank you very much!
On a side note, @macus, do you have any idea why the tag from topics is constantly disappearing when someone accepts an answer? Can we stop doing that? By tag I mean "Low Priority" and such
fixed i think chek it
in settings can be set like
if you press on usefull post button its automatically gives theme new prefix like
Complete means it's studied but not yet in code.
Implemented means it's written in code.
It's better not to have any auto-changes, since useful answer may be uncomplete and so even if one exists the task itself is still up.
yes i understand that so before you mention autochange
there was autochange to researched prefix
Separate names with a comma.