In order to implement enzyme effect properly, we need to study what does it actually do. Right now, we need answers to following questions: - How long does enzyme continue to work after hit? Is it constant or not? - How does random movement of target hit with enzyme work (running like headless chickens)? Does it work in TB? - How exactly is equipment damaged (approximate solution is ok)? How does it differ in TB? - How long does smoke spawned by enzyme linger and does it hinder sight? Save editing may be useful in order to check hidden values on non-armor equipment (or just use armor to test as that shows partial damage to it in the ui).