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High Priority Task: Cloaking

Discussion in 'Data' started by Istrebitel, Apr 5, 2017.

  1. Istrebitel

    Istrebitel Well-Known Member Official Developer Administrator
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    In order to implement the cloaking in battlescape properly, we need to know how it works. In particular, we need answers to the following questions:
    - Is there any delay between putting the item in the agent's hand and actual activation of the cloaked mode?
    - How long is the delay after agent fires and before cloak reactivates?
    - Does re-equipping item in hand make it faster (does equipping give immediate cloak)?
    - Is it different in TB? Does stealth activate/deactivate on turn basis?
    - How does the cloak impact sight? We neen an approximate formula for how far can you see a cloaked target vs normal target

    Finding this out will most likely be possible just with multiple experiments. Like seeing when enemies stop shooting at you, or when you notice cloaked enemies etc., on multiple save-loads to confirm findings.
     
    Last edited: Apr 9, 2017
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  2. Tagasaki

    Tagasaki Registered
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    - Is there any delay between putting the item in the agent's hand and actual activation of the cloaked mode?
    - Does re-equipping item in hand make it faster (does equipping give immediate cloak)?
    There's no delay in putting the cloaking device in the agent's hand to activate the cloaking, it is immediate (done it in pause/unpause in RB, not sure for TB but it should be the same?).

    Sauce:

    If it's not view-able, I'll make it unlisted.
     
  3. Yataka Shimaoka

    Yataka Shimaoka Active Member Tester
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    Uh
    That's a no, since the cloaking device States that if the user helds it, the effects is automatically activated, RB or TB



    There is no delay, not even a mili sec. Though a cloaked unit is still cloaked while engaging combat, which contradicts the ufopaedia entry. It's weird.
     
    Last edited: Jul 3, 2017
  4. The Reaver of Darkness

    The Reaver of Darkness Registered
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    Yes, your soldier is cloaked at all times they have the device in their hands. There are no time unit costs for moving things around in the inventory. You can put it in their backpack to fire, then move it back to the hands to end the turn.
     

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