Now i know how to specify what equipment the humanoid aliens, such as the Anthropod and Skeletoid, use in their equipment load-outs at each tech level or score. Should i also allow them to use Human weapons against X-COM and organisations in addition to their regular weapons? This would make a massive difference to gameplay, but also change the lore a little in the sense that the aliens as the game progresses would start to abandon their own tech to use human tech that may be more effective at killing agents. The aliens will also be getting new, lore-friendly, equipment for these units too; such as Entropy (Special) ammunition for the Dimension Missile Launcher, in the hope that the EWM will assist in making the late game more varied and dangerous for X-COM. I'll run this poll for the next three months before we have a final community decision.