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NEED HELP! Questions to Julian Gollop (about what apoc J want it to be)

Discussion in 'General Discussion' started by makus, Mar 24, 2017.

  1. makus

    makus Designer, forum admin Administrator Designer/Artist
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    Questions to Julian Gollop (about what apoc J want it to be)
    on base of Data Mining etc

    (this article will inspire mod creators to make OpenApoc like Julian Gollop want it to be)
    Many questions obvious but i want know what plans did Julian have..

    0. Who owns the rights to X-Com Apocalypse, is it possible to get access to the listing and design documents of the apocalypse?
    Listing would allow OpenApoc to be made faster...

    Items that have images and can be easily implemented by mods:
    1.Mind Shield

    What was description of this item?

    2. Energy Pod
    What was description of this item?

    3. Alien Detector
    What was description of this item?

    4. Dimension Destabilizer
    What was description of this item?

    5. Dimension Force Field
    What was description of this item?

    6. ForceWeb
    What was description of this item?

    7. Multi-Tracker
    What was description of this item?

    8. Tracker Gun & Clip
    What was description of this item?

    9. Psi-Grenade
    What was description of this item?

    10. Dimension Shifter
    What was description of this item?

    11. Advanced Alien Containment
    What was description of this item?

    12. Cells
    What was description of this item?

    13. Overspawn
    Were you initially planning some possibility to capture it and get some knowledge or technologies from him?
    Because we have an image of Advanced Alien Containment and Overspawn himself alive.

    Note: I think the most logical way to capture overspawn is to take down mothership with him onboard. I don't know how else that could be planned.

    14. One Way to Win
    What was planned for One Way to Win – in the first two games, the defeat in the final mission meant that the aliens would launch a preemptive strike that would destroy the planet, but what was it supposed to look in Apoc?
    Note: Isn’t that shown in the video when Earth disappears?

    15. Structure Probe
    What a special function of ProbeStructure?

    16. Vortex Analyser
    What function of Vortex Analyser (left place in the market list).

    17. Building auction
    Had you any plans to implement auction where a player can buy buildings? Or maybe some other things?

    18. If leaders of the invasion are the Micronoids why we don't see other races already infected with micronoids? (in addition to sectoids for example floaters, snakemans, ethereals etc)

    19. Can you elaborate what was planned about dimensions? How much was planned dimensions in game?
    Were they all controlled by micronoids? Was it necessary to storm them all to win the game?

    What exactly could we find in other dimensions? Other cities? Other races? If there were neutral inhabitants, were they to act the same way as organizations on Earth and could be taken over by micronoids unless we protect them?


    20. Idea of battles in outer space and city underground - if so, as individual "dimensions" or as the next level of the map?

    21. Were there plans for other cities besides Mega Primus on Earth or in dimensions?

    23. Would VIPs in the game have been generated procedurally, or should it have been created by the designers in advance? If the second, what type, in addition to corporate executives, politicians would have been planned, or are these all there would have been?

    24. Was there an election procedure planned in the game? In an article on the history of the X-COM project, it says that X-COM must win a certain date before the election day. Should it have been a limit or was the election potentially an end goal that X-COM could achieve itself (inserting its own executive, for example)?

    25. About S.E.L.F. it is said that while they are only engaged in political activities, was it planned that S.E.L.F. would eventually engage in terrorist attacks? If so, in which case could this be prevented? Was the organization split into supporters and opponents of people with the transition to the side of the aliens?

    26. What role, in addition to food for the aliens, should the Sectoids play? Were there any plans for something other than the mutant Alliance?

    27. Were any special abilities planned for androids, in addition to full immunity to Psi? Or were they simply to be as they are now?

    28. Was the possibility of a cure for "zombification" by Micronoids planned at any point?

    29. Was there ever the plan of cleaning up the alien sympathizing organizations planned so that it could be reverted to its previous, non-infiltrated status?

    30. The mechanism of generation for names connects a name and a surname from different races. Is this a planned outcome or is it simply a bug?
    The names of androids and mutants are also given to humans - is this a planned decision?

    31. Were battles planned to partake on other planets of the solar system in addition to Mega Primus (think invasion of Cydonia in Enemy Unknown)? If so, on which planets was such an invasion planned to take place: Mars, asteroids, satellites of Jupiter or somewhere else?

    How was this to be discovered? Was it was planned to do this in the X-Com Alliance (judging from the early design documents)?

    32. *The answer to this question was no, as the oceans were too far polluted as a result of TFTD, I see no reason to ask this question*

    33. Question on piloting: was it planned to have pilots in the game, that could have an impact on combat skills? And if so, was it to be made that having no pilot would make flight for these craft impossible?

    34. About the proposed multiplayer: was planned multiplayer only supposed to be at the tactical level or on the strategic scale too? What do the numbers mean in the mission generator in the beta?

    35. How was it originally planned to compensate for the transition to the alien's side of critical organizations? Was there to be any system in place to create your own indigenous supplies from that mimicked the performance of these captured organizations? For example, finding some way to produce Elerium from Solmine even in the event that they are hostile.

    36. Was there any other role for psiclone originally?

    37. Were any special boosters and drugs planned in the game? (something like in fallout: Buffout, Psycho,Calmex,Med-X,Jet), or were they simply to act as a form of income?

    38. In terms of the story, is there an explanation why aliens attack Earth and specifically Megaprime?
    I mean that T’leth in TftD was activated from Cydonia, X-com cornered aliens on mars. Events of Interceptor are logical continuation of human expansion into space (using alien tech). So was there a connection between aliens appearing from another dimension in Apocalypse and other games? Maybe some artifact brought on Earth that served as a beacon?

    39. In initial plans had alien city been able to rebuild itself or even expand?


    Like if X-com progress was too slow, aliens could restore some of their facilities and thus become stronger?

    40. In initial plans could aliens build their colonies on Earth, in the area around Mega Primus?

    And a bit more questions, though maybe you already have the answers. So please look at them and decide which should be asked.

    41. Ground vehicles and agents able to move only along the roads and not the ground - was it a bug/oversight or intentional?
    Should agents in flying armor be able to fly in the cityscape?

    42. Did you establish the rules for Megaprimus building construction/repairs?

    Does repair speed in cityscape dependent on the state of "Construction Yard" structure?
    If there are internal damage to the building made during the raid, were they meant to remain if there would be next raid right after that? Could damage during the raid affect the building in the cityscape?

    // EN in progress...
     
    Last edited: Jun 4, 2017
  2. makus

    makus Designer, forum admin Administrator Designer/Artist
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    Вопросы Джулиану Голлопу
    На основе рытья в коде) и т. Д.

    (Эта статья вдохновит создателей мода воплотить в OpenApoc многие идеи Джулиана Голлопа)
    Многие вопросы очевидны, но интересно узнать от создателя игры ответы на эти вопросы.



    Элементы, которые имеют изображения и могут быть легко реализованы в моделях:

    0. Кому принадлежат права на Апок, возможно ли получить доступ к листингу и дизайн документам апока?
    Листинг позволил бы делать игру быстрее

    1.Mind Shield
    Каково было описание этого пункта?

    2. Energy Pod
    Каково было описание этого пункта?

    3. Alien Detector
    Каково было описание этого пункта?

    4. Dimension Destabilizer
    Каково было описание этого пункта?

    5. Dimension Force Field
    Каково было описание этого пункта?

    6. ForceWeb
    Каково было описание этого пункта?

    7. Multi-Tracker
    Каково было описание этого пункта?

    8. Tracker Gun & Clip
    Каково было описание этого пункта?

    9. Psi-Grenade
    Каково было описание этого пункта?

    10. Dimension Shifter
    Каково было описание этого пункта?

    11. Advanced Alien Containment
    Каково было описание этого пункта?

    12. Cells
    Каково было описание этого пункта?

    13. Overspawn
    is there will plans to ability to capture it and get some knowladge or technologies from him?
    beacose we have image of Advanced Alien Containment

    14. One Way to Win
    Каким планировался One Way to Win - в первых двух частях поражение в финальной миссии означало, что пришельцы нанесут превентивный удар, который уничтожит планету, а здесь как это должно было выглядеть?


    Somthing in the code that not have picture or description:

    15. Cтруктурный зонд
    Какая специальная функция ProbeStructure?

    16. Вихревой анализатор
    Какая функция Vortex Analyzer (левое место в списке рынка).

    17. Аукцион по покупке зданий
    В ваших планах было реализовать аукцион по покупке зданий?

    Другие вопросы по игре:

    18. Если лидерами вторжения являются микроноиды, почему мы не видим других рас уже зараженных микроноидами?
    У вас недостаточно времени для добавления других гонок или вы хотите попробовать что-то новое?

    19. Cколько планировалось в игре измерений, все ли они должны были контролироваться микроноидами, обязателен ли был штурм всех измерений для победы

    20. Планировалось ли реализовать бои в открытом космосе и под землей - если да, то как отдельные "измерения" или как очередной уровень карты?

    21. Планировалось ли другие города, помимо Мегапрайма?

    22. Планировалось или рассматривалась идея реализовать бои в открытом космосе и под землей - если да, то как отдельные "измерения" или как очередной уровень карты?


    23. Випы в игре должны были генерироваться процедурно, или это должны были быть заранее созданные дизайнерами персонажи? если второе, какого типа, помимо звезд, руководителей корпораций, политических деятелей?

    24. Планировалась ли в игре процедура выборов? в статье, посвященной истории проекта X-COM, говорится, что он должен одержать победу до определенной даты - до дня выборов: это должен был быть лимит или именно процедура выборов, в которой должна была победить нужная X-COM сторона


    25. Про SELF сказано, что пока они только политической деятельностью занимаются - планировалось ли, что SELF в итоге займется террористическими атаками? если да, то в каком случае, можно ли это было предотвратить, планировался ли раскол организации на сторонников и противников людей с переходом на сторону пришельцев?

    26. Какую роль, помимо корма для пришельцев, должны были играть сектоиды? что-то кроме Альянса мутантов?

    27. Планировались ли какие-то особые способности для андроидов, помимо полного иммуна к пси?

    28. Планировалась ли возможность излечения от "зомбирования" микроноидами?

    29. Планировалась ли возможность очистки перешедшей на сторону инопланетян организации с возвратом ее на сторону людей?

    30. Механизм генерации имен соединяет имя и фамилию из разных рас - это запланированное решение или недоработка?
    имена андроидам и мутантам даются человеческие - это запланированное решение?

    31. Планировались ли бои на других планетах Солнечной системы? если да, то на каких: Марс, астероиды, спутники Юпитера?
    опять же, если да, то каким образом это должно было быть реализовано? аналогично Мегапрайму/измерению инопланетян? Или это планировалось сделать в X-Com Alliance (судя по ранним дизайн документам)

    32. Остались ли океаны на Земле? планировалось ли какое-либо использование воды в игре?

    33. Вопрос по пилотированию - пилот должен был оказывать влияние на поведение транспортного средства, или без него движение было бы невозможно?

    34. По поводу мультиплеера: планировался мультиплеер только на тактическом уровне или и на стратегическом тоже? что означают числа в генераторе миссий в бета-версии?

    35. Как изначально планировалось компенсировать переход на сторону пришельцев критически важных организаций? например, того же "Транстеллара".

    36. Какую роль должен был играть псиклон изначально?



    // RU in progress...
     
    Last edited: Apr 23, 2017
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  3. Lord Darius

    Lord Darius Member Researcher
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    All i want from Julian Gollop, is an autograph. Then i can die in peace.
     
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  4. Mustang

    Mustang Megapol Agent Tester Researcher
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    I can help with English translation if needed
     
  5. makus

    makus Designer, forum admin Administrator Designer/Artist
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    thats for this topic =]
     
  6. The Think Tank

    The Think Tank Active Member Researcher
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    Questions (modified for clarity):


    18. If leaders of the invasion are the Micronoids, then why we don't see other races already infected with the Micronoids?
    Did you have not enough time for adding other races of this variety or did you want to try something new?
    Note: This question on its own appears to be a little confusing, at least to me.

    19. How much was planned for the dimensions in game?
    When all of them had to be controlled by Micronoids, was it necessary to storm all the facilities for victory in your original vision?

    20. *Deleted because it seems a little too convoluted*

    21. Were there plans for other cities besides Mega Primus?

    22. *Appears to be a copy of question 20, see reasoning there*

    23. Would VIPs in the game have been generated procedurally, or should it have been created by the designers in advance? If the second, what type, in addition to corporate executives, politicians would have been planned, or are these all there would have been?

    24. Was there an election procedure planned in the game? In an article on the history of the X-COM project, it says that X-COM must win a certain date before the election day. Should it have been a limit or was the election potentially an end goal that X-COM could achieve itself (inserting its own executive, for example)?

    25. About S.E.L.F. it is said that while they are only engaged in political activities, was it planned that S.E.L.F. would eventually engage in terrorist attacks? If so, in which case could this be prevented? Was the organization split into supporters and opponents of people with the transition to the side of the aliens?

    26. What role, in addition to food for the aliens, should the Sectoids play? Were there any plans for something other than the mutant Alliance?

    27. Were any special abilities planned for androids, in addition to full immunity to Psi? Or were they simply to be as they are now?

    28. Was the possibility of a cure for "zombification" by Micronoids planned at any point?

    29. Was there ever the plan of cleaning up the alien sympathizing organizations planned so that it could be reverted to its previous, non-infiltrated status?

    30. The mechanism of generation for names connects a name and a surname from different races. Is this a planned outcome or is it simply a bug?
    The names of androids and mutants are also given to humans - is this a planned decision?

    31. Were battles planned to partake on other planets of the solar system in addition to Mega Primus (think invasion of Cydonia in Enemy Unknown)? If so, on which planets was such an invasion planned to take place: Mars, asteroids, satellites of Jupiter or somewhere else?

    How was this to be discovered? Was it was planned to do this in the X-Com Alliance (judging from the early design documents)?

    32. *The answer to this question was no, as the oceans were too far polluted as a result of TFTD, I see no reason to ask this question*

    33. Question on piloting: was it planned to have pilots in the game, that could have an impact on combat skills? And if so, was it to be made that having no pilot would make flight for these craft impossible?

    34. About the proposed multiplayer: was planned multiplayer only supposed to be at the tactical level or on the strategic scale too? What do the numbers mean in the mission generator in the beta?

    35. How was it originally planned to compensate for the transition to the alien's side of critical organizations? Was there to be any system in place to create your own indigenous supplies from that mimicked the performance of these captured organizations? For example, finding some way to produce Elerium from Solmine even in the event that they are hostile.

    36. Was there any other role for psiclone originally?

    37. Were any special boosters and drugs planned in the game? (something like in fallout: Buffout, Psycho,Calmex,Med-X,Jet), or were they simply to act as a form of income?

    These are my modifications for the English version fixing grammatical errors where they were and hopefully clearing it up a bit more. Hope this helps!
     
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  7. LootHunter

    LootHunter Translator/Writer Translator/Writer
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    Hello. I'm the guy from Gamer ru site. I'm going to write an article about Openapoc. For now, though I would like to contribute to the questions list.

    Here some corrections to existing questions that I think make them more clear. Plus some notes:

    13. Overspawn

    Were you initially planning some possibility to capture it and get some knowledge or technologies from him?
    Because we have an image of Advanced Alien Containment and Overspawn himself alive.

    Note: I think the most logical way to capture overspawn is to take down mothership with him onboard. I don't know how else that could be planned.

    14. One Way to Win
    What was planned for One Way to Win – in the first two games, the defeat in the final mission meant that the aliens would launch a preemptive strike that would destroy the planet, but what was it supposed to look in Apoc?

    Note: Isn’t that shown in the video when Earth disappears?

    17. Building auction
    Had you any plans to implement auction where a player can buy buildings? Or maybe some other things?

    18. If leaders of the invasion are the Micronoids why we don't see other races already infected with micronoids?

    Note: As noticed in the comment above it’s not clear, what races are you referring to. The ones from previous games? Or some new races from other dimensions?

    19. Can you elaborate what was planned about dimensions?
    Were they all controlled by micronoids? Was it necessary to storm them all to win the game?

    What exactly could we find in other dimensions? Other cities? Other races? If there were neutral inhabitants, were they to act the same way as organizations on Earth and could be taken over by micronoids unless we protect them?

    Note: I know, that I completely rephrased the question, but I think it’s more clear now.

    20. Idea of battles in outer space and underground - if so, as individual "dimensions" or as the next level of the map?

    Note: I think that question is kinda confusing. I haven’t found any evidence that there were plans for X-com acting outside Mega Primus in space. However, considering various alternative dimensions, there could be a possibility that dimension gates in some of the worlds are located in space. But that goes to question 19.

    Maybe we should leave only ‘underground battles’ in this question? However, I also haven’t seen plans about those. And if ‘underground’ would be separate ‘dimension’ than the game should have the option to switch between dimensions instantly. However, I don’t remember such feature existing or planned.

    21. Were there plans for other cities besides Mega Primus?

    Note: Again, if we are talking about other dimensions – it’s question #19. If we are talking about other Earth cities that entirely other matter.

    My personal questions:

    38. In terms of the story, is there an explanation why aliens attack Earth and specifically Megaprime?

    I mean that T’leth in TftD was activated from Cydonia, X-com cornered aliens on mars. Events of Interceptor are logical continuation of human expansion into space (using alien tech). So was there a connection between aliens appearing from another dimension in Apocalypse and other games? Maybe some artifact brought on Earth that served as a beacon?

    39. In initial plans had alien city been able to rebuild itself or even expand?


    Like if X-com progress was too slow, aliens could restore some of their facilities and thus become stronger?

    40. In initial plans could aliens build their colonies on Earth, in the area around Mega Primus?

    And a bit more questions, though maybe you already have the answers. So please look at them and decide which should be asked.

    41. Ground vehicles and agents able to move only along the roads and not the ground - was it a bug/oversight or intentional?
    Should agents in flying armor be able to fly in the cityscape?

    42. Did you establish the rules for Megaprimus building construction/repairs?

    Does repair speed in cityscape dependent on the state of "Construction Yard" structure?
    If there are internal damage to the building made during the raid, were they meant to remain if there would be next raid right after that? Could damage during the raid affect the building in the cityscape?

    Note to OpenApoc devs: Btw in X-com: Apoc each raid happened momentarily in the cityscape. Have you/are you going to fix that? Like the squad unable to leave the building until a time that took to win the battle in battlescape pass in the cityscape?
     
    Last edited: May 9, 2017
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