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Development Milestones

Discussion in 'Coding' started by pmprog, Jul 9, 2014.

  1. pmprog

    pmprog Well-Known Member Official Developer Administrator
    64/112

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    Milestone Overview
    • Write loaders for all of Apoc's resources
    • Cityscape
    • Basescape
    • Battlescape
    • Ufopaedia

    Resource Milestones
    • Fonts (BIGFONT, SMALFONT, SMALLSET)
    • Palettes
    • Sound Effects
    • Music
    • PCX (Graphics)
    • PCK (Graphics) -- Supports mode 1, missing modes 3 and 128
    • City Maps
    • Tactical Maps (.SDT, .SLS, .SMP?)
    • .AD (Unknown File)
    • .UA (Unknown File)
    • .UF (Unknown File)
    • .USE (Unknown File)
    • Other unknown files ???

    Cityscape Milestones
    • Load and display map
    • Add day/night cycle
    • UI and newsfeed
    • Add building interaction (Selecting and demolishing)
    • Add vehicles
    • Vehicle Combat

    Basescape Milestones
    • Base view, and construction
    • Recruiting
    • Researching
    • Unit equipping
    • Vehicle equipping
    • Storage/Buy/Sell/Alien Containment

    Battlescape Milestones
    • Load and display maps
    • Add live units
    • Weapons and Inventory

    Ufopaedia Milestones
    • Load and display entries
    • Navigation and hide based on research
     
  2. JonnyH

    JonnyH Well-Known Member Official Developer Administrator
    64/112

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    Last edited: Sep 12, 2017

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