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Battlescape Quick Preview

Discussion in 'General Discussion' started by pmprog, Nov 12, 2016.

  1. pmprog

    pmprog Well-Known Member Official Developer Administrator
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    Haven't been to the forum for a while, but if you follow my YouTube channel, or are on our Facebook page, you'll have seen the Battlescape preview video. If you haven't seen it, go check it out. OpenApoc is looking great these days

    https://www.youtube.com/watch?v=vfZlxqow6gQ
     
  2. Jos

    Jos Registered
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    Wow. Just ... wow. This is quite incredible progress. I honestly don't know how you're able to do this!
     
  3. Solarius Scorch

    Solarius Scorch Call to Power modder Global Moderator
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    Yes, I just saw it and thought, "So what's left to do?" :)
     
  4. Istrebitel

    Istrebitel Well-Known Member Official Developer Administrator
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    Well, quite a lot to do actually. If you go here https://trello.com/b/lX5Y3DwR/openapoc and look at battlescape's column, you can see what's left.

    In short:
    - Most of TB functionality (Interrupts, spending TU for shooting, TB AI)
    - PSI
    - Proper AI (right now it only patrols and fires weapons at you, we need it to throw grenades, advance in range, take cover, retreat)
    - Fire spread and damage
    - Agent display in UI
    - Agent inventory screen
    - All non-humanoid units's animation packs (right now only agents, anthropods and skeletoids are available)
    - Special alien attacks (brainsucker, popper, multiworm spawning hyperworms)
    - Morale states (panic, berserk)
    - Experience for actions
    - Score
     
  5. Solarius Scorch

    Solarius Scorch Call to Power modder Global Moderator
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    Thanks dor the details. Yeah, I didn't literally mean that it's finished, only that it looks finished from the clip. But all the better that you posted these list. :)
     

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