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Recent Activity

Activity stream for all registered members at OpenApoc .

  1. makus liked Voiddweller's post in the thread Idea to spice up the alien dimension (for a mod).

    Yeah, my bad, Openapoc)) Was thinking about xPiratez mod for openxcom engine and many good stuff i seen there, like different factions...

    Nov 19, 2017 at 09:55
  2. Voiddweller replied to the thread Idea to spice up the alien dimension (for a mod).

    Yeah, my bad, Openapoc)) Was thinking about xPiratez mod for openxcom engine and many good stuff i seen there, like different factions...

    Nov 19, 2017 at 09:35
  3. Yataka Shimaoka replied to the thread Idea to spice up the alien dimension (for a mod).

    OpenApoc, not OXC, they were in different engines

    Nov 19, 2017 at 03:53
  4. Voiddweller replied to the thread Idea to spice up the alien dimension (for a mod).

    I'd say multidimensional world concept was largely "abandoned" as well. It doesn't really matter how to call different world maps, and...

    Nov 19, 2017 at 00:20
  5. Voiddweller liked FilmBoy84's post in the thread Idea to spice up the alien dimension (for a mod).

    Back in early development versions, the Aliens had a PROCEDURALLY GENERATED set of dimensions after the "planets" idea was abandoned...

    ufo2p_000.png Nov 19, 2017 at 00:07
  6. makus liked jgatkinsn's post in the thread Idea to spice up the alien dimension (for a mod).

    I like the idea of making the aliens tougher and ramp up near the end game. I had the idea of the aliens get smarter and more targeted...

    Nov 18, 2017 at 06:11
  7. makus liked bobucles's post in the thread Idea to spice up the alien dimension (for a mod).

    The endgame stretch of Apocalypse is pretty boring. At this point you've already established complete dominance over the aliens and are...

    Nov 18, 2017 at 05:54
  8. makus liked Skin36's post in the thread High Priority Task: Cloaking.

    Here's what I found out so far. Cityscape mode 1.claoking change turn rate for projectiles according to the formula: turn_rate =...

    Nov 17, 2017 at 16:57
  9. FilmBoy84 liked Yataka Shimaoka's status.

    having some time to play vanilla Apocalypse with choco toppings =)

    Nov 17, 2017 at 15:16
  10. FilmBoy84 liked Yataka Shimaoka's status.

    Doing a LP of Xcom Apocalypse

    Nov 17, 2017 at 15:16
  11. FilmBoy84 liked Yataka Shimaoka's status.

    Testing the cloaking mechanics

    Nov 17, 2017 at 15:16
  12. Yataka Shimaoka commented on FilmBoy84's profile post.

    Its "J'Ordos" filmboy, not jordos. Also, all of the suffering you are experiencing is well planned, but you'll win, by taking small...

    Nov 17, 2017 at 13:24
  13. Skin36 replied to the thread High Priority Task: Cloaking.

    Here's what I found out so far. Cityscape mode 1.claoking change turn rate for projectiles according to the formula: turn_rate =...

    Nov 17, 2017 at 12:00
  14. makus liked Kammerer's post in the thread Idea to spice up the alien dimension (for a mod).

    Well, as it turned out it's not that difficult to find the beta :). I managed to do that but I think I can give the link only through...

    Nov 17, 2017 at 05:02
  15. Kammerer liked FilmBoy84's post in the thread Idea to spice up the alien dimension (for a mod).

    Back in early development versions, the Aliens had a PROCEDURALLY GENERATED set of dimensions after the "planets" idea was abandoned...

    ufo2p_000.png Nov 17, 2017 at 03:04
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